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      XIIV Reborn      
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    Author of first ENB Set up: Anton Zabaznov
    Author of new settings: Balach
    Authors of some new effects: DIMEN, Angeas
    Author of ENB Series modification: Boris Voronsov

	Version: 1.0.0
	Release date: 17.08.2017

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      Notes      
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	- The setting made for medium and powerful PCs
	- This ENB was tested by many people and its looked different on different PCs
	- Didn't working on Windows 8/10
	- For Turning On / Off use Shift + F12 keys combination
	- Game brightness should be setted at the lowest level on Game Settings

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      ENB features      
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	- Based on ENB 0.306 (one dll file)
	- Pretty color spectrum
	- Timecyc from original XIIV ENB were remade
	- Nice and Soft Shadows
	- Qualitative SSAO Settings
	- Adjusted Water Settings
	- Qualitative Bloom Settings
	- Dynamic DoF
	- Added different extra graphics options, which you can install ('Options' folder)
	- Added exdisp.asi & flickr.asi plugins
	- PerPixelLighting(cleo) included

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      Differences between XIIV and XIIV Reborn      
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	- ENB Settings based on ONE DLL library (old XIIV version working with 5 DLL Libraries), therefore less memory loading on the System and Game
	- ENB Settings maximally closed to the game's atmosphere
	- Fixed bug with car's vehiclelights texture, when with working ENB car ceased to display the texture of the headlight glow (Depends on the car mod itself)
	- Fixed bug with car shadows, when with working ENB appeared a lot of shadow spots
	- Added different DoF set ups
	- Added SaGFX support (reflections only)

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      Known bugs & issues      
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	- Reflections on cars are too specular (impossible to fix) 
	- Spots along the edges of the car with a foreshortening from below (This setting of shadows, this bug can be removed by setting ShadowBlurRange to 0.00, but the shadows themselves will not be very nice on some car mods) 
	- When setting the Imitation Motion Blur option from the DoF folder, the car has a "ghost", in the screenshots with this DoF it can be seen
	- When you install the Bokeh DoF by A.Zabaznov option from the DoF folder, you will have to wait for about 1 minute after the game has entered (depends from the PC configuration) 
	- When installing the SaGFX 0.3 option, some cars will be completely white, since they don't support the modification itself 
	- When setting the SaGFX 0.3 option, Don't turn on DoF, since it does not work correctly with GFX itself

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      Installation                                                                                                           
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    All folders and files from the "Main files" put to the game directory

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Additional components installation:
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Setting options from the "DOF" folder
 1. Choose any option that suits you.
 2. Open the "enbseries" folder
 3. Copy the "enbeffectprepass" file to the "enbseries" folder, confirming the replacement

Setting options from the folder "SaGFX 0.3"
 1. Move everything from the folder to the game directory
 Warning: You can not put this option on top of the main configuration

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    1. Ths modification is exclusive for this web-pages about Grand Theft Auto:
	
           http://gamemodding.net
	       http://gtainside.com

    2. Uploading on other web-sites is ALLOWED. For properly uploading car modification you just need to make this simple five steps:

	    	-  inform the author of the ENB setts about your intention to put modification on other site;
	    	-  provide a link to the original archive with mod (or a link to the author's homepage);
	    	-  writhe correctly the author(s) of the modification;

    3. Prohibited without the author's permission using the model in global mods.
    4. Prohibited using model parts on the third-party projects.			
	5. Prohibited using a modification for commercial purposes.
	
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      Special Thanks        
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	- Alfa Modding Studio
	- Boris Vorontsov - for ENB Series
	- Hanan-SRB - for testing, advices
	- Mad Driver - for English translation of ReadMe file, testing, advices
	- Angeas - for SaGFX settings, advices
	- DIMEN - for helping with ENB Settings, testing, advices and video-review
	- D.Alekseevich - for testing, advices, screenshots
	- And all others who helps me and wathing for this project

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      Contact information        
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[Web-pages]

	Author's VK Page         | vk.com/maxim_balach
	E-mail                   | maxim.balach@yandex.ru
	Gallery                  | flickr.com/photos/maxim_parkour
	Team VK Page             | vk.com/alfa_modding_studio
	VK Page of screenmakes   | vk.com/graphics.improvement

	 Graphics Improvement
	 Balach
	 Alfa Modding Studio 2008-2017
	
	17.08.2017

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